A nicely tricky platformer with lo-fi but characterful graphics. The difficulty ramps up well, and having an explicit, but very high death limit actually made me use death more practically (e.g. to get back to a previous checkpoint). There's one bullshit part, where you need to jump up from one screen into another and there's a good chance you'll jump into an arrow and die, but other than that the challenges are all well-posed.
My progress: 908 points (808 coins, 31 deaths, 16/16 spiders)