A surprisingly tricky climber/platformer. The lack of invincibility frames coupled with the way you bounce around when stunned means you're as good as dead if you take damage in a confined space with 2+ enemies.
My progress: finished with 716 points
A surprisingly tricky climber/platformer. The lack of invincibility frames coupled with the way you bounce around when stunned means you're as good as dead if you take damage in a confined space with 2+ enemies.
My progress: finished with 716 points