Salagander

released
2020-07-26
reviewed

A pretty impressive puzzle platformer where you control an increasing number of salamanders, each with an increasing delay on their actions. This delay leads to ever-greater risks of desync when, say, the first few salamanders get stuck on one side of a gate and the rear few get trapped on the other side---but using this desync to solve puzzles is actually the core of the game and the source of much of its challenge. Cute and compelling, but I had to let it go because I just didn't have the time to keep playing.

My progress: got up to the level “...Fine, +20% of 0 it is then”