A sweet, weird little platformer in a kinda-alien world with an emotional logic. The sometime disjunct between what a tile looks like and whether you can stand on it gives exploration its own texture---it's a bit like Sylvie Lime or Elegy Unhumun in that respect, though more forgiving than either. The ambiguous landscape is the perfect complement to the ambiguous story, an externalisation of a conflicted mind.
My progress: finished